||Liberty BASIC Workshop Help
The bitmap preview tool has several features. As the listbox of bitmap files is scrolled, each one in turn is displayed in the preview box. Filenames can also be selected by clicking with the mouse. Bitmap filenames are shown on the status bar. Bitmaps that are larger than the viewing area will be scaled down for viewing.
Bitmap files may be copied and saved to another location on disk by clicking the 'Save As' button. Bitmaps may be saved in standard Windows 256-color format by clicking the "Save as 256-color' option button.
Clicking the "ADD" button will cause the current bitmap file name to be added to a list of chosen bitmaps. Clicking the "Create List and Exit" button will copy to the clipboard a list of "loadbmp" statements and a list of "unloadbmp" statements for all bitmaps added with the "ADD" button. Paste this list into code editor window as desired.
An image-loading DLL is provided with Liberty BASIC Workshop. It is called "jpeg.dll". It may be saved to disk by clicking the button labeled "Save Image DLL to Disk" in the Bitmap Preview window. If the checkbox marked "Use image loading DLL" is checked, then images in other formats will be available for preview and may be added to the "loadbmp" list. If this checkbox is checked, all images in the "loadbmp" list will be loaded using the DLL. Images are loaded three times faster than with the Liberty BASIC "loadbmp" command, so it is advantageous to use the jpeg.dll even if all images are in bitmap format. Other formats supported by the DLL include JPG, GIF, WMF and EMF.
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